#include "gb/commands/orbit.h"
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include "gb/GB_server.h"
#include "gb/buffers.h"
#include "gb/files_shl.h"
#include "gb/fire.h"
#include "gb/getplace.h"
#include "gb/map.h"
#include "gb/max.h"
#include "gb/races.h"
#include "gb/ships.h"
#include "gb/tweakables.h"
#include "gb/vars.h"
Go to the source code of this file.
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| static void | DispStar (const GameObj &, const ScopeLevel, startype *, int, Race *, char *) |
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| static void | DispPlanet (const GameObj &, const ScopeLevel, const Planet &, char *, int, Race *, char *) |
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| static void | DispShip (const GameObj &, placetype *, Ship *, Race *, char *, const Planet &=Planet()) |
| |
| void | orbit (const command_t &argv, GameObj &g) |
| |
◆ DispPlanet()
◆ DispShip()
◆ DispStar()
◆ orbit()
◆ Lastx
◆ Lasty
◆ SCALE
◆ Zoom