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Galactic Bloodshed
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Public Member Functions | |
| DescriptorData (int sock) | |
| bool | operator== (const DescriptorData &rhs) noexcept |
Public Member Functions inherited from GameObj | |
| GameObj ()=default | |
| GameObj (const GameObj &)=delete | |
| GameObj & | operator= (const GameObj &)=delete |
Public Attributes | |
| int | descriptor |
| bool | connected |
| ssize_t | output_size |
| std::deque< TextBlock > | output |
| std::deque< TextBlock > | input |
| char * | raw_input |
| char * | raw_input_at |
| time_t | last_time |
| int | quota |
Public Attributes inherited from GameObj | |
| player_t | player |
| governor_t | governor |
| bool | god |
| double | lastx [2] = {0.0, 0.0} |
| double | lasty [2] = {0.0, 0.0} |
| double | zoom [2] = {1.0, 0.5} |
| last coords for zoom More... | |
| ScopeLevel | level |
| what directory level More... | |
| starnum_t | snum |
| what star system obj # (level=0) More... | |
| planetnum_t | pnum |
| number of planet More... | |
| shipnum_t | shipno |
of shipMore... | |
| std::stringstream | out |
Definition at line 118 of file GB_server.cc.
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inline |
Definition at line 120 of file GB_server.cc.
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inlinenoexcept |
Definition at line 154 of file GB_server.cc.
| bool DescriptorData::connected |
Definition at line 146 of file GB_server.cc.
| int DescriptorData::descriptor |
Definition at line 145 of file GB_server.cc.
| std::deque<TextBlock> DescriptorData::input |
Definition at line 149 of file GB_server.cc.
| time_t DescriptorData::last_time |
Definition at line 152 of file GB_server.cc.
| std::deque<TextBlock> DescriptorData::output |
Definition at line 148 of file GB_server.cc.
| ssize_t DescriptorData::output_size |
Definition at line 147 of file GB_server.cc.
| int DescriptorData::quota |
Definition at line 153 of file GB_server.cc.
| char* DescriptorData::raw_input |
Definition at line 150 of file GB_server.cc.
| char* DescriptorData::raw_input_at |
Definition at line 151 of file GB_server.cc.
1.8.13