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Galactic Bloodshed
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This is the complete list of members for DescriptorData, including all inherited members.
| connected | DescriptorData | |
| descriptor | DescriptorData | |
| DescriptorData(int sock) | DescriptorData | inline |
| GameObj()=default | GameObj | |
| GameObj(const GameObj &)=delete | GameObj | |
| god | GameObj | |
| governor | GameObj | |
| input | DescriptorData | |
| last_time | DescriptorData | |
| lastx | GameObj | |
| lasty | GameObj | |
| level | GameObj | |
| operator=(const GameObj &)=delete | GameObj | |
| operator==(const DescriptorData &rhs) noexcept | DescriptorData | inline |
| out | GameObj | |
| output | DescriptorData | |
| output_size | DescriptorData | |
| player | GameObj | |
| pnum | GameObj | |
| quota | DescriptorData | |
| raw_input | DescriptorData | |
| raw_input_at | DescriptorData | |
| shipno | GameObj | |
| snum | GameObj | |
| zoom | GameObj |
1.8.13