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Galactic Bloodshed
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#include "gb/vars.h"Go to the source code of this file.
Functions | |
| void | check_for_telegrams (GameObj &) |
| Check for telegrams and notify the player if there is any. More... | |
| void | purge () |
| void | post (const char *, int) |
| void | push_telegram_race (const player_t, const std::string &) |
| void | push_telegram (const player_t, const governor_t, const std::string &) |
| void | teleg_read (GameObj &) |
| void | news_read (int, int, int) |
| void check_for_telegrams | ( | GameObj & | g | ) |
| void news_read | ( | int | , |
| int | , | ||
| int | |||
| ) |
Definition at line 219 of file tele.cc.
References putrace(), teleg_read_fd, and telegram_file.
Referenced by read_messages().
| void post | ( | const char * | , |
| int | |||
| ) |
Definition at line 63 of file tele.cc.
References current_tm, and tm.
Referenced by bombard(), capture(), check_overload(), declare(), defend(), dissolve(), doabm(), domine(), domissile(), fire(), give(), insurgency(), invite(), land(), output_ground_attacks(), pay(), pledge(), sell(), send_message(), and walk().
| void push_telegram | ( | const player_t | , |
| const governor_t | , | ||
| const std::string & | |||
| ) |
Definition at line 138 of file tele.cc.
References current_tm, and tm.
| void push_telegram_race | ( | const player_t | , |
| const std::string & | |||
| ) |
| void teleg_read | ( | GameObj & | ) |
Definition at line 176 of file tele.cc.
References teleg_read_fd, telegram_file, and telestat.
Referenced by read_messages().
1.8.13