Galactic Bloodshed
Namespaces | Functions
tech_status.cc File Reference
#include "gb/commands/tech_status.h"
#include <cmath>
#include <cstdio>
#include <cstdlib>
#include "gb/GB_server.h"
#include "gb/buffers.h"
#include "gb/files_shl.h"
#include "gb/getplace.h"
#include "gb/map.h"
#include "gb/max.h"
#include "gb/power.h"
#include "gb/races.h"
#include "gb/ships.h"
#include "gb/tech.h"
#include "gb/tweakables.h"
#include "gb/vars.h"
Include dependency graph for tech_status.cc:

Go to the source code of this file.

Namespaces

 anonymous_namespace{tech_status.cc}
 

Functions

void anonymous_namespace{tech_status.cc}::tech_report_star (int Playernum, int Governor, startype *star, starnum_t snum, int *t_invest, double *t_gain, double *t_max_gain)
 
void tech_status (const command_t &argv, GameObj &g)
 

Function Documentation

◆ tech_status()

void tech_status ( const command_t argv,
GameObj g 
)

Definition at line 56 of file tech_status.cc.

References getsdata(), getstar(), and anonymous_namespace{tech_status.cc}::tech_report_star().

Here is the call graph for this function: