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Galactic Bloodshed
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#include "gb/commands/tech_status.h"#include <cmath>#include <cstdio>#include <cstdlib>#include "gb/GB_server.h"#include "gb/buffers.h"#include "gb/files_shl.h"#include "gb/getplace.h"#include "gb/map.h"#include "gb/max.h"#include "gb/power.h"#include "gb/races.h"#include "gb/ships.h"#include "gb/tech.h"#include "gb/tweakables.h"#include "gb/vars.h"Go to the source code of this file.
Namespaces | |
| anonymous_namespace{tech_status.cc} | |
Functions | |
| void | anonymous_namespace{tech_status.cc}::tech_report_star (int Playernum, int Governor, startype *star, starnum_t snum, int *t_invest, double *t_gain, double *t_max_gain) |
| void | tech_status (const command_t &argv, GameObj &g) |
Definition at line 56 of file tech_status.cc.
References getsdata(), getstar(), and anonymous_namespace{tech_status.cc}::tech_report_star().
1.8.13