Galactic Bloodshed
Namespaces | Functions
production.cc File Reference
#include "gb/commands/production.h"
#include <cmath>
#include <cstdio>
#include <cstdlib>
#include "gb/GB_server.h"
#include "gb/buffers.h"
#include "gb/files_shl.h"
#include "gb/getplace.h"
#include "gb/map.h"
#include "gb/max.h"
#include "gb/power.h"
#include "gb/races.h"
#include "gb/ships.h"
#include "gb/tech.h"
#include "gb/tweakables.h"
#include "gb/vars.h"
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Namespaces

 anonymous_namespace{production.cc}
 

Functions

void anonymous_namespace{production.cc}::production_at_star (GameObj &g, starnum_t star)
 
void production (const command_t &argv, GameObj &g)
 

Function Documentation

◆ production()

void production ( const command_t argv,
GameObj g 
)

Definition at line 54 of file production.cc.

References getsdata(), and anonymous_namespace{production.cc}::production_at_star().

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