Galactic Bloodshed
Functions
map.cc File Reference
#include "gb/map.h"
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include "gb/GB_server.h"
#include "gb/buffers.h"
#include "gb/commands/orbit.h"
#include "gb/files_shl.h"
#include "gb/fire.h"
#include "gb/getplace.h"
#include "gb/max.h"
#include "gb/races.h"
#include "gb/ships.h"
#include "gb/shlmisc.h"
#include "gb/tweakables.h"
#include "gb/utils/rand.h"
#include "gb/vars.h"
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Functions

static void show_map (const player_t, const governor_t, const starnum_t, const planetnum_t, const Planet &)
 
void map (const command_t &argv, GameObj &g)
 
char desshow (const player_t Playernum, const governor_t Governor, const Race *r, const Sector &s)
 

Function Documentation

◆ desshow()

char desshow ( const player_t  Playernum,
const governor_t  Governor,
const Race r,
const Sector s 
)

Definition at line 179 of file map.cc.

Referenced by survey().

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◆ map()

void map ( const command_t argv,
GameObj g 
)

Definition at line 28 of file map.cc.

References getplanet(), and show_map().

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◆ show_map()

static void show_map ( const player_t  Playernum,
const governor_t  Governor,
const starnum_t  snum,
const planetnum_t  pnum,
const Planet p 
)
static

Definition at line 56 of file map.cc.

References getsmap().

Referenced by map().

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