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Galactic Bloodshed
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#include "gb/map.h"#include <cstdio>#include <cstdlib>#include <cstring>#include "gb/GB_server.h"#include "gb/buffers.h"#include "gb/commands/orbit.h"#include "gb/files_shl.h"#include "gb/fire.h"#include "gb/getplace.h"#include "gb/max.h"#include "gb/races.h"#include "gb/ships.h"#include "gb/shlmisc.h"#include "gb/tweakables.h"#include "gb/utils/rand.h"#include "gb/vars.h"Go to the source code of this file.
Functions | |
| static void | show_map (const player_t, const governor_t, const starnum_t, const planetnum_t, const Planet &) |
| void | map (const command_t &argv, GameObj &g) |
| char | desshow (const player_t Playernum, const governor_t Governor, const Race *r, const Sector &s) |
| char desshow | ( | const player_t | Playernum, |
| const governor_t | Governor, | ||
| const Race * | r, | ||
| const Sector & | s | ||
| ) |
Definition at line 28 of file map.cc.
References getplanet(), and show_map().
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static |
1.8.13