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Galactic Bloodshed
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#include "gb/dissolve.h"#include <cstdio>#include <cstdlib>#include "gb/GB_server.h"#include "gb/buffers.h"#include "gb/files.h"#include "gb/files_shl.h"#include "gb/races.h"#include "gb/ships.h"#include "gb/shlmisc.h"#include "gb/tele.h"#include "gb/tweakables.h"#include "gb/utils/rand.h"#include "gb/vars.h"Go to the source code of this file.
Functions | |
| void | dissolve (const command_t &argv, GameObj &g) |
| int | revolt (Planet *pl, int victim, int agent) |
Definition at line 24 of file dissolve.cc.
References getplanet(), getsdata(), getsmap(), getstar(), Numships(), post(), putplanet(), putrace(), putsmap(), and putstar().
| int revolt | ( | Planet * | pl, |
| int | victim, | ||
| int | agent | ||
| ) |
Definition at line 134 of file dissolve.cc.
References getsmap(), and putsmap().
Referenced by insurgency().
1.8.13