Galactic Bloodshed
Functions
dissolve.cc File Reference
#include "gb/dissolve.h"
#include <cstdio>
#include <cstdlib>
#include "gb/GB_server.h"
#include "gb/buffers.h"
#include "gb/files.h"
#include "gb/files_shl.h"
#include "gb/races.h"
#include "gb/ships.h"
#include "gb/shlmisc.h"
#include "gb/tele.h"
#include "gb/tweakables.h"
#include "gb/utils/rand.h"
#include "gb/vars.h"
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Functions

void dissolve (const command_t &argv, GameObj &g)
 
int revolt (Planet *pl, int victim, int agent)
 

Function Documentation

◆ dissolve()

void dissolve ( const command_t argv,
GameObj g 
)

Definition at line 24 of file dissolve.cc.

References getplanet(), getsdata(), getsmap(), getstar(), Numships(), post(), putplanet(), putrace(), putsmap(), and putstar().

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◆ revolt()

int revolt ( Planet pl,
int  victim,
int  agent 
)

Definition at line 134 of file dissolve.cc.

References getsmap(), and putsmap().

Referenced by insurgency().

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