Galactic Bloodshed
Functions
capture.cc File Reference
#include "gb/commands/capture.h"
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include "gb/GB_server.h"
#include "gb/buffers.h"
#include "gb/defense.h"
#include "gb/files.h"
#include "gb/files_shl.h"
#include "gb/fire.h"
#include "gb/getplace.h"
#include "gb/races.h"
#include "gb/ships.h"
#include "gb/shlmisc.h"
#include "gb/tele.h"
#include "gb/tweakables.h"
#include "gb/utils/rand.h"
#include "gb/vars.h"
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Functions

void capture (const command_t &argv, GameObj &g)
 

Function Documentation

◆ capture()

void capture ( const command_t argv,
GameObj g 
)

Definition at line 26 of file capture.cc.

References deductAPs(), do_shiplist(), enufAP(), getplanet(), getsector(), morale_factor(), post(), putplanet(), putrace(), putsector(), and putship().

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