8 #include "gb/commands/highlight.h" 12 #include "gb/GB_server.h" 13 #include "gb/buffers.h" 14 #include "gb/files_shl.h" 16 #include "gb/shlmisc.h" 20 player_t Playernum = g.player;
21 governor_t Governor = g.governor;
26 if (!(n = get_player(argv[1]))) {
27 g.out <<
"No such player.\n";
30 Race = races[Playernum - 1];
31 Race->governor[Governor].toggle.highlight = n;
void highlight(const command_t &argv, GameObj &g)